My 2 cents for tech preview 2

Published on Thursday, December 8, 2022 By Swodah In Sins II Feedback

First impression

Having played another game on the new test patch, i gotta say it's nice having more options in regards to capitals. I like the designs of them so far, though i feel like the carrier is waaaaaay strong with the new strike craft.

I used the Dunov late so i hardly noticed it in my engagements, but the marza and carrier have a large impact. 1 note on the carrier though, the boost production ability(skill 2) doesn't feel like it has a usecase, same as the trade station ability on the akkan, it feels wasteful to use those skill slots and i'd litterally have anything else there.

I like the new argonev, it maybe shouldn't start with full hp or at least not that much hp, since it still has to build.

I like the look of the new tech page, not sure how complete you feel it is yet, but it is nice to get a better overview on what leads to what. -That said we still only research 1 tech at a time and that is just not good enough. Maybe if we for starters could research both 1 military and 1 civilian at once the pace would be more in line with the rest of the game speed.

 

Gotta play around with a few more ship components and the rebel faction.

 

Issues

While overkilling has always been part of Sins, i feel like the higher firerate on other ships, make the window where missile platforms/ships are useful eversmaller. -Even if you fight someone without any PD, you will just kill them with the first 3 ships and the rest of the 20 ships will fire past the enemy line.

Infrastructure penalties hit the crystal/metal generation excessively hard compared to the credit gain. Partly because most planets have a slot that produces extra credits when you expand the infrastructure, but not so much the metals/crystals.

 

Feature request

To fix the missile spam being uselessly overkill, i suggest adding retargeting to missiles, maybe have tech decide how many times a missile can retarget so you can balance around that. And you can start it at 0 times and go up as far as you think it should with tech.

 

Questions:

Are there artifacts or other boni available from excavations? So far i have only noticed the exotics being unearthed. The popups just say development has increased if i don't find exotics.