FEATURE: Jump two planets deep instead of one?
Published on Sunday, August 20, 2023 By
Like the planetary siege weapon (novalith iirc), could their be a tech that allows a ship to jump past a planet to the planet immediately behind it when the "stars align".
Would this be too much of a shock to players who only fortify the front line.
I know in sins1 the Vasari had a late game worldhole gate they could deploy from a ship that connected it back to a planetary gate. That was one of the things that made the vasari my favourite faction. That with the space stations that moved like starships. Having to constantly fight though was what I did not like about the Vasari. I would have prefered a relatively peaceful race that was forced onto the defence like the TEC in lore at least.
My thinking for this is simply the way that sins1/2 seem to play out in exactly the same way each game. Fortify and try to be back with your fleets to defend or out with your fleet to grind away at enemy defences.
Another thing that is kind of missing from sins but sometimes happens are meeting engagements. Where each side is there simply to fight the decisive battle and decide the matter.
Another idea might simply to DISCOVER hidden starlanes\phaselanes somehow. Giving you a phaselane the enemy knows nothing of but will if they see you using it.