First impressions and feedback from Sins1 player

Published on Monday, April 8, 2024 By Touren In Sins II Feedback

Hello all. First of all i want to thank devs for their work and for keeping project alive. I will split this feedback into sections.

 

Things i like:

- new sound effects

- new exlosion effects

- planets orbiting

-ship upgardes system

- new graphics

- new research system

 

It's not the things i don't like, better to say that those things could be better...

- design of some ships look not "ship alike". Cobalt frigate for example... no windows and other stuff so the ship more looks like a drone not a ship.

- there is a feeling like some ships lack weaponary. Not firepower but weaponary... Marza dreadnought, Akkan battlecruser, why it's turning? because of 2 guns?) there is still place for additional weapons

= Ankylo titan does not turn now. It could be on purpose but I think that anti missile turrets will wwork better if it wil turn his side on a target

- First capital ship for TEC Rebels starts with perk Exotic Salvage Policy, but it's free so what is the point? May be i dont undersootd something. I didn't check if i will get any resources if the ship will be destroyed

- I didn't manage to have any pact with ai bu it;s possible that diplomacy for ai is still in progress

- I liked laser weapons of TEC))

- Ships explosions, especially  capital ships', could more powerful. Huge battleship dies and neh...)

- I would be great if player will have an option by holding some key(ctrl, alt or shift) and clicking on technology and put it to first place in research queue

- Vasary planet bombing animation is... not spectacular enough in my opinion...

- Skyboxes not always... beautiful so mossing the option to change skybox by clicking skyboxes checkbox in settings

- ships speed is too low. Turn rate and fly speed. Once I used Phase Tunneling and the tunnel closed before titan used it. Titan was close but until it turned, until it flef to the jump point... tunnel was closed already. Speed boost for all ships will be appriciated

 

Questions:

-we still missing one type of capital ships for existing factions. Will we have the missing capital ships?

- Vasary does not have ships to fight against fighters and bombers, should i expect this type of ships?

- TEC rebels have Novalith cannon, will other factions and subfactions have some type of super weapons?

- From my perspective TEC factions are lacking useful and powerful ships, should i expect more ships?

- should i expect map editor and possibility to create maps with ingame editor?

- Maps with more then 1 star?)

 

But still, overall expression is exscitment! Can't wait to see Advent Rebels and their Archangel like titan and beams. I liked explousions and affects iin Sins1 with Bailknight's graphic mod and some ingame additions of 4EX mod. Capital ships which keep flying for a few seconds after deth and then a huge explosion. So that's all i wanted to say for now. I like the game a lot and cant wait to see completed game. Advent and maybe we even will see the mesterious stalkers of vasary race?)) Singplayer campign? Who knows) Thank You all again and sorry if some of my questions "things could be better" were raised already, im new to sins 2) Please try to keep Your passion and talant for this game. Wish You all the best again thank You