AI art

Published on Wednesday, August 14, 2024 By Vakaris In Sins II Feedback

Hey. I've been interested in your game since I've heard good things about the first one and enjoy other space themed RTS.

The space battles do look good, but since staring at menus is a big part of strategy games I couldn't help but notice that a lot of assets are AI generated. Are these just placeholder art or is it final? AI art lacks cohesion, looks uncanny, generic and often doesn't make sense when you look more into the picture. I think it would be better to have a more primitive artstyle that would at least not catch the eye. Now, when I see that there supposed to be a "thing" drawn but it's not the "thing", just a blurry inbred imitation of the "thing" I don't feel immersed in someone's fantasy world, I feel like I'm having a stroke and can't recognize everyday objects. AI can be used for inspiration/composition etc. but at the very least these assets need to be retouched by human hands to bring cohesion and intention to the artwork