Too few battle sounds, ships/cannons/engine SFX

Published on Monday, October 7, 2024 By WildWolfx007 In Sins II Feedback

When I first zoomed in in a battle the sounds where underwhelming. No bullets zipping by my head, no SFX of being hit by a missile, it was too calm. On bigger battles there's plenty of sound, but could have more. I want to hear the engines working, every shot fired, every missile/torpedoe cruising by and exploding upon contact, etc. That would deliver a more chaotic feel to battles, akin to what we experience in war movies.