April 2025 v1.41.9 Hotfix Notes
Published on Friday, April 25, 2025 By
Release Status: *** RELEASED ***
To coincide with our Steam franchise promotion currently underway, we’ve prepared a new addition to try out: Multiplayer scenario - Last Stand, for Paths to Power DLC owners.
Changelog
Added ‘Last Stand’ multiplayer scenario (Paths to Power DLC)
For those who own the Paths to Power DLC, you can now play a special multiplayer version of this scenario with up to 2 friends!
Each player starts with bonus resources and a number of colonized planets, plus 2 fleets, defenses, etc.
Players can choose whichever faction they’d like to defend as.
How long will you and your allies last?
Note: Only the host needs to own Paths to Power to play this scenario!
Fixed achievement unlock bugs (general issue from 1.41.6).
Added Shield Burst restore point text (in tooltips) to be green instead of red.
Added description to Vasari Mad Titan tooltip.
Adjusted Vasari Mad Titan vfx.
Shield Burst Adjustments:
Corvette Shield Burst Delay changed from 15s to 20s.
Cruiser Shield Burst Delay changed from 45s to 40s.
Capital Ship level 1 Shield Burst Delay changed from 65s to 50s.
Capital Ship level 1 Shield Burst Percentage changed from 33% to 25%.
Capital Ship level 10 Shield Burst Delay changed from 45s to 30s.
Capital Ship level 10 Shield Burst Percentage changed from 66% to 50%.
Titan level 1 Shield Burst Delay changed from 90s to 70s.
Titan level 10 Shield Burst Delay changed from 60s to 50s.
Fixed Artifact placement on City, Magnetic and Hive Asteroid planets.
Fixed Asteroid Mercantile Mandate not applying to Hive Asteroids.
Fixed Development Mandate not applying to City planets.
Reduced Harcka Heavy Autocannon damage per shot from 25 to 20.
Reduced Kortovas Heavy Wave Cannon damage per shot from 40 to 33.
Reduced Exoria Heavy Beam damage per shot from 90 to 80.
Reduced Exoria Medium Beam damage per shot from 30 to 25.