Feature request: Displaying countdown of planets remaining for individual/ team to win colonisation victory

Published on Wednesday, July 15, 2026 By CobCobson In Sins II Feedback

Hi devs, I'm a big fan of Sins 2, mainly playing multiplayer with friends in the evening from time to time (and always finishing far too late at night!). I humbly submit a pair of related feature suggestions :

  1. May we have a countdown appearing on the main view screen (not hidden behind a menu) showing each individual/ team which are closely approach the colonisation of galaxy % victory condition, e.g. keeping the screen clutter free until there are 10 planets to go, and then show: "X planet captures remain for "NAME(S) victory" (ideally displayed in their player/ team colours) counting down in the corner.
  2. May we have options to control the percentage galaxy colonisation required for the victory at start-up (e.g. a dropdown menu for 30, 40, 50, 60 or 70% required).

I think: (1) would prevent unexpected or anti-climactic game ends (I have been oblivious to the balance of colonisation and then seen the game over screen before!), instead building tension and prompting counterplay; and (2) would allow more customisation of each match's character and length (for FFA and team games alike), it would be especially helpful to better tailor victory conditions around how long the players have to play. 

I think adding (1) to the UI would be important if (2) were implemented to make the game state clear.

Thank you for considering it ☺️