Journals

Dev Journal
Video Blog: History of Sins of a Solar Empire
Sins of a Solar Empire exploded onto the real-time strategy scene in 2008 and wowed genre enthusiasts with its seamless blend of RTS and 4X gameplay, amazing graphics and deep strategy. Sins of a Solar Empire: Rebellion is still well loved today with thriving modding and multiplayer scenes. Now, Ironclad Games and Stardock return with Sins of a Solar Empire II, a long awaited and much anticipated sequel to the hit series. With all new strategic and tactical gameplay elements, reworked mec... [read more]

Dev Journal
Sins II: Dev Journal 13 - Gameplay Trailer Breakdown
We thought it might be helpful to point out some details in our gameplay trailer that illustrate some key differences between Sins 2, Sins: Rebellion, and other strategy games (especially of this scale). You can view the full video below: The Planner This scene shows how planets orbit and phase lanes change. The speed is accelerated to exaggerate the feature but it actually occurs very slowly giving players time to plan their defensive and offensive strategies. Planets close to t... [read more]

Dev Journal
Sins II: Dev Journal 12 - Advent Rising
For this blog post, I want to give our fans an update on what we’re working on for this summer. We recently announced that the Advent would be arriving for summer, but there’s a whole lot more that we have in store for everyone. I’ll start off with what everyone’s been clamoring for…. The Advent “The Advent , whose society is known collectively as “The Unity,” is a highly advanced pseudo-religious civilization that relies heavily on spiritualism, psychic prowess and cybernetic technolo... [read more]

News
Sins of a Solar Empire II to Release on Steam this Summer
Sequel to beloved strategy title features new asymmetric playstyles, dynamically changing maps, deeper tactical combat, expanded strategic depth, and more Wishlist Sins of a Solar Empire II on Steam The battle for galactic supremacy continues as Stardock and Ironclad Games will bring Sins of a Solar Empire II to Steam this Summer. Sins of a Solar Empire II seamlessly combines real-time strategy and 4X depth, delivering sprawling empires, huge tactical fleet battles, an... [read more]

Stardock Entertainment Announcements
Crains Detroit Business Interviews Stardock
'We're the most famous company you've never heard of': A conversation with Michigan's oldest video game developer By Anna Fifelski Brad Wardell, 52, founded Stardock Corp. in 1991 as an undergraduate student at Western Michigan University. Decades later, it is the largest software and video game development company in Michigan. Later this year, Stardock will release the fourth version of its simulation game, The Political Machine, as well as an expansion for Galactic C... [read more]

News
Empires and Intrigues Update - Sins of a Solar Empire II
Sins of a Solar Empire II: Empires and Intrigues Update In a significant update that promises to reshape the strategic landscape of Sins of a Solar Empire II, developers have introduced a slew of enhancements and new features aimed at enriching the player experience. The March update focuses on expanding gameplay dynamics through the introduction of a new Minor Faction and Influence system, an updated Research system, and much more, including support for up to 10 players and addition of ... [read more]

Dev Journal
Sins II: Dev Journal 11 - The TEC Rebel Ragnarov Titan
We finish up our look at TEC warships with the Rebel’s Ragnarov-class titan. The Ragnarov truly embodies the hostile philosophy of the Rebel faction with its numerous weapon points and built-in rail gun. Even without upgrades, the Ragnarov is a fearsome weapon of war. Making up the bulk of the ship is its integrated gun which can inflict widespread damage. On top of that, the Ragnarov features multiple heavy gauss cannons and autocannons. Initial armament: 12 x Gauss Cannon Turret... [read more]