Journals

[
Page: 1 2 3 4 5 ... 14
]

Dev Journal


Sins II: Behind the Scenes: Designing the Vasari Empire Pt 1

Greetings, Commanders! Today, we’re excited to delve into the design philosophy and artistic process behind the Vasari Empire’s striking fleet for Sins of a Solar Empire II . The Vasari have always been synonymous with an unmatched blend of menace, technological superiority, and eccentricity, and our latest designs aim to push these traits even further. In this dev diary, we’ll explore the creative evolution of key units—the Bomber, Raider Corvette, Heavy Cruiser, and Colony Capital Ship—thr... [read more]

Dev Journal


Video Blog: Tips for Galactic Mastery

Mastering the Depths of Sins of a Solar Empire II In the vast universe of strategy gaming, few titles have managed to blend the complexities of 4X and real-time strategy (RTS) quite like Sins of a Solar Empire II. This game offers an intricate tapestry of mechanics that rewards players who invest time in mastering its systems. While newcomers may find it accessible, the path to true mastery is paved with practice and a deep understanding of the game’s multifaceted strategies. Today, we... [read more]

Dev Journal


Sins II Ship Series: The TEC Dunov Battlecruiser

Welcome to our December 2024 Ship Series journal for Sins of a Solar Empire II. For this final installment of 2024 we’re taking a refreshed look at the TEC Dunov Battlecruiser. Dunov Background The humble Dunov has been a mainstay of the old Trade Order for hundreds of years acting as a heavy cargo ship. Traversing the trade routes between civilized worlds, the Dunov would move cargo like ore, crystal, fuel, farm equipment across the Order. With the Vasari invasion, the Trade Order (and... [read more]

Dev Journal


Sins II: Behind the Scenes: Avast Ye Buccaneers! Pirate Concepts Ahead!

Greetings, Commanders! Today, we’re lifting the curtain on the chaotic and deadly fleet of the pirate minor faction in Sins of a Solar Empire II. From the smallest frigates to the looming Pirate Base, every ship tells a story of rebellion, ruthlessness, and survival. In this dev diary, we’re excited to share insights into the design process for four key units: the Rogue Frigate, Corsair Cruiser, Pillager Siege Frigate, and the domineering Pirate Base. We’ll also hear from our Art Director, Cr... [read more]

News


Now Out: Unity Ascendant Update for Sins of a Solar Empire II

v1.31 "Unity Ascendant" brings Steam Achievements, Additional New Gravity Wells, and Advent Unity Ability Updates Full Changelog Here   |  Get Sins II Now This update not only enhances the gameplay experience but also introduces a plethora of new features that will excite both veterans and newcomers alike. From Steam achievements to significant improvements for the Advent Unity abilities, this update is a game-changer. Steam and Epic Achievements: One of the m... [read more]

Dev Journal


Video Blog: Technological Domination

In the vast expanse of the cosmos, where empires rise and fall by the hand of devious warlords, strategic planning is paramount. Welcome to Sins of a Solar Empire II, a game that challenges players to not only conquer their foes but to master the art of technological advancement. Today, we delve into the heart of this strategy game: the Research system, using the formidable Advent Reborn faction as our guide. The Importance of Research In the race for galactic supremacy, your civiliz... [read more]

[
Page: 1 2 3 4 5 ... 14
]