Journals

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Dev Journal


Sins II: Dev Journal 15 - The Vasari Exodus Vorastra Titan

From the depths of deep space where the Dark Fleet dwells comes the Vasari Exodus' Vorastra-class titan. Originally designed as a means to keep insurgent elements deterred in the old empire, the Vorastra continues to serve as the Exodus faction’s most lethal weapon. At a glance, the Vorastra may seem under-powered compared to the Vasari Alliance’s Kultorask titan class, but this would be a mistake. The Vorastra’s strength comes from being highly mobile and from its ability to deal massive... [read more]

Dev Journal


Video Blog: Evolution of Sins II Pt. 2 - Game-Changing RTS Features

Real-Time Strategy (RTS) games are undergoing a transformation, and at the forefront of this evolution is *Sins of a Solar Empire II*. This highly anticipated sequel promises to blend the strategic depth of 4X games with the tactical intensity of RTS, just as its predecessor, *Sins of a Solar Empire: Rebellion*, did so masterfully. But what exactly sets Sins II apart? Let's dive in.     A Hybrid Masterpiece: RTS Meets 4X Is Sins of a Solar Empire II a classic RTS or ... [read more]

Dev Journal


Creator Spotlight: Sins of a Solar Empire II

Hello, Sins of a Solar Empire II fans! Today, we're excited to shine a spotlight on some YouTube and Twitch streamers who have been diving deep into Sins II. Whether you're looking for strategic insights, entertaining gameplay, or just some quality space-faring fun, these creators have got you covered. Check out their channels and be sure to follow them:   Colonel Damneders A content creator specializing in lists, guides, insights and tips. A huge fan of Warhammer 3, wi... [read more]

Dev Journal


Evolution of Sins II Pt. 1 - Top New Features

Deeper strategy, enhanced tactics, and an all-improved game experience... This is Sins of a Solar Empire II. Wishlist on Steam Now A Look Back at Sins: Rebellion The Sins of a Solar Empire series has long been a staple in the real-time strategy (RTS) genre, blending elements of 4X gameplay—explore, expand, exploit, and exterminate—into a seamless and engaging experience. The stand-alone expansion, Sins of a Solar Empire: Rebellion, set a new benchmark with its intr... [read more]

Dev Journal


Sins II: Dev Journal 14 - A Post Mortem Playthrough Adventure

A number of fans have asked us about how Sins II plays, both from a new and returning user perspective. This past weekend, we played a 10-player dev FFA bout where I took the role of a TEC loyalist empire. Let’s walk through how things went! [NOTE: Please forgive the quality of these screen shots. For some reason my capture software messed up the brightness/contrast on all of them. I’ve adjusted them manually to be closer to the in-game experience.] As a TEC player, I start the game wit... [read more]

Dev Journal


Video Blog: History of Sins of a Solar Empire

Sins of a Solar Empire exploded onto the real-time strategy scene in 2008 and wowed genre enthusiasts with its seamless blend of RTS and 4X gameplay, amazing graphics and deep strategy. Sins of a Solar Empire: Rebellion is still well loved today with thriving modding and multiplayer scenes. Now, Ironclad Games and Stardock return with Sins of a Solar Empire II, a long awaited and much anticipated sequel to the hit series. With all new strategic and tactical gameplay elements, reworked mec... [read more]

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