Journals
Dev Journal
Sins II Dev Journal: Pirate Incursions
In our last dev journal , we introduced the Pirate Galleon and hinted at unsubstantiated reports of these fearsome vessels roaming the phaselanes and attacking planets. We advised that a wise admiral should be prepared for anything. Consider this your preparation. The Pirate Incursion is a new game event in which a Pirate Galleon will actively target a player's territory, stage a forward operating position on their border, and launch escalating waves of Pirate raiders against their pl... [read more]
Dev Journal
Sins II Dev Journal: Introducing the Pirate Galleon
The Pirate Galleon is a new and powerful capital ship created to serve as the centerpiece around which the expanded Pirate faction can operate. Based on the hull of a stolen Akkan Battlecruiser, the Pirates have made considerable modifications, transforming this normally lightly armed support vessel into a terrifying improvised battleship. A pair of jury-rigged, overcharged Gauss Cannons adorn the bow, giving the vessel a significant punch against opposing capital ships. Massive box la... [read more]
Dev Journal
Video Blog: Popular Mods in Sins of a Solar Empire II
Popular Mods in Sins of a Solar Empire II Sins of a Solar Empire II has extensive modding tools to help creators in the community bring their ideas to life, to mutate, enhance and alter the game in many different ways. In this video, we’ll take a look at a small selection of the more popular mods that alter Sins II in various ways to give you an idea of what is on offer. These mods tweak statistics or remove limitations on existing units, add new Maps, or overhaul the game with enti... [read more]
Dev Journal
Sins II Dev Journal: The Diplomatic Method (How to Win Friends and Influence People)
In the last Diplomatic Method dev journal, Yarlen walked you through all of our new Diplomatic stats like Patience, Trust, Rivals, and other racial and factional modifiers. In the Diplomatic Agreement window you can see a breakdown of all of the factors going into a AI player’s willingness to accept deals. Each field has a tooltip that will tell you what’s contributing to those percentages or an explanation of what they are. Patience, young grasshopper… Under the new Diplomatic system,... [read more]
News
Now Out: v1.5 Diplomatic Repercussions Update Now Available for Sins II
Sins of a Solar Empire II v1.5 Free Update Releases Today New Update features revamped Diplomacy System, new Quick Start options, AI improvements and more for all who own Sins of a Solar Empire II Get Sins of a Solar Empire II Now Just in time for the holidays, Stardock Entertainment has gifted players a huge free update for Sins of a Solar Empire II today. Sins of a Solar Empire II v1.50 - The ‘Diplomatic Repercussions’ Update features a big overhaul ... [read more]
News
Livestream: v1.5 "Diplomatic Repercussion" Update for Sins of a Solar Empire II
Tune in for the v1.5 "Diplomatic Repercussions" Livestream Event Mark your Calendars | Learn More Watch the team play through the new features of this massive free update for Sins of a Solar Empire II . 📅 Wednesday, December 10th at 1:00 PM EST 📍Location: Sins of a Solar Empire II Steam Page What to Expect Overhauled Enhanced Diplomacy System: A reworked diplomacy system allows for greater flexibility and options to players. AI players now con... [read more]
Dev Journal
Sins II Dev Journal: A Very Merry Modder Holiday Pt. 2
We’re back with Part 2 on this long winded breakdown of some modder-friendly features, these are coming soon. Let's dive in: Asset Suppression [ Coming in v1.5 ] In Sins 1 there used to be a setting to turn off asserts. Mods that like to do whacky stuff ride the line of what the game can do, and thus often run afoul of asserts, even if they’re functionally harmless. With this in mind, we don't want people to turn off asserts for a mod and then go back to stock and get upset when... [read more]