Journals
Stardock Entertainment Announcements
Announcing: Massive Scale RTS Game Ashes of the Singularity II
Highly anticipated sequel features larger battles, advanced units, and a new campaign to lead humanity against hostile AI takeover Wishlist Ashes II Now Stardock and Oxide Games today announced Ashes of the Singularity II , the highly anticipated sequel to the groundbreaking, massive-scale RTS that redefined real-time strategy gaming a decade ago. Set to release in 2026, exactly ten years after the original, the game invites players to engage in strategic battles of unprecedented scale,... [read more]
News
v1.43 Objective Reality Update Now Available for Sins of a Solar Empire II
"Objective Reality" Update Brings Missions, Visual Enhancements, and New Gravity Wells Get Sins II Now | Full Changelog The latest update for Sins of a Solar Empire II, version 1.43, titled "Objective Reality," introduces several key changes aimed at enhancing the gameplay experience for both newcomers and seasoned players alike. A New Mission System for Learning and Rewards This update introduces a new mission system designed to help players learn the game without ... [read more]
Dev Journal
Sins II Dev Journal: Combat Geometry Pt. 2 - Missiles and Point Defense
Today we’re continuing our series about combat geometry with our resident Sins designer, Conor Harris (Sovereign Echo). Missiles are a unique weapon in Sins of a Solar Empire 2. They are closer to a unit in many respects, with distinct interactions at both the physics simulation and mathematical damage layers of the combat system. As with the previous Combat Geometry dev diary , we will begin with an obvious yet an important statement: Missiles must strike their target in order to d... [read more]
Stardock Entertainment Announcements
Epic Fantasy Strategy Game, Elemental Returns as Elemental: Reforged
Stardock Entertainment announced today Elemental: Reforged , a definitive re-imagining of the ambitious fantasy 4X strategy series Elemental . Integrating the strongest elements from Elemental: War of Magic , Fallen Enchantress , and Sorcerer King , Elemental: Reforged finally brings to life the comprehensive vision originally set out nearly two decades ago. First conceived in 2008 following Stardock’s successes with Galactic Civilizations II and ... [read more]
Dev Journal
Sins II Video Blog: Multiplayer Battles
Exploring the Thrilling Multiplayer Experience of Sins of a Solar Empire II The multiplayer scene in Sins of a Solar Empire II can be ruthless and invigorating, offering challenging battles while fighting with or against human players. Watch as we dig into the notable multiplayer maps found in Sins II and discover some popular ways to gain supremacy. [read more]
Dev Journal
Sins II Ship Series: The Advent Halcyon Carrier
The assignment of choice for many Advent novitiates is the Halcyon-class carrier. With its ability to host as many as 13 squadrons of Drone Anima strikecraft, there’s always high demand for remote pilots. As novitiates gain experience, they may be elevated to a Psintegrat choir, taking on the responsibility for providing support actions like Telekinetic Push. The Halcyon’s drone anima gives it excellent power projection, while still providing support for its accompanying fleet. The t... [read more]
Dev Journal
Sins II: Behind the Scenes - Advent Concept Art Showcase
We had the pleasure of collaborating with TransPerfect Gaming on some of the 3D and concept art for Advent in Sins 2 . I believe now is the perfect opportunity to share some of that stunning concept art with the community. TransPerfect played a vital role in bringing Sins of a Solar Empire 2 to completion, and we are immensely grateful for the care and dedication they invested in helping us shape the latest title in the Sins universe. You can find these ... [read more]