Journals

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Dev Journal


Sins II: Dev Journal 7 - The Argonev Starbase

Although recognized as powerful battlestations, the Argonev-class starbases began their lives as civilian structures. Prior to the war, the Argonev served as orbital cities where families lived, major commerce hubs were established, and ships serviced on their treks across Trader space. By War Year 15 the TEC had determined that these massive bases would need to be repurposed for the war effort. Many of the civilian accommodations were removed to free up space for military hardware and const... [read more]

News


NOW AVAILABLE: Sins of a Solar Empire II - Technical Preview 4

Technical Preview 4 Features a Multiplayer Refresh, TEC Rebel Gameplay Updates, Research Improvements, and More Read the full changelogGreetings, Sins II players! Thanks to everyone who played during our opt-in period and sent us any bug reports or weird issues that you came across. Your diligence helps us deliver the best game possible, and we're happy to let you know that Technical Preview 4 is now officially released.Before we talk about what's in the new update, here's an important note: ... [read more]

Dev Journal


Multiplayer Tidbits for the Sins of a Solar Empire II Technical Preview

We knew that when we announced Sins of a Solar Empire II that people were going to be excited. When we launched the Technical Preview back in November, there was one question everyone was asking right from the onset: when would we add multiplayer? Our multiplayer update came out of opt-in on February 21st and since then has been widely enjoyed by everyone who has played. We know how fun it is to be able to play with your friends - and we also know how long a good game of Sins can go when oppo... [read more]

Dev Journal


Sins II: Dev Journal 6 - The Dunov Battlecruiser

The Dunov Battlecruiser - from its humble beginnings as a simple cargo carrier for the Trade Order, the Dunov has secured an impressive war record for the TEC. Originally starting its design life as a heavy cargo carrier, the Dunov class plied the trade routes between members of the old Trade Order for centuries. With the creation of the TEC, the Dunov’s heavy frame was modified into a versatile support ship. The vessel’s heavy armor was augmented with a modicum of weapons and a number of u... [read more]

News


NOW AVAILABLE: Sins of a Solar Empire II - Tech Preview 3, Multiplayer Update

Sins of a Solar Empire II Adds Multiplayer to Technical Preview, Adds Visual Enhancements Take over an existing AI empire in a multiplayer game or start fresh matches via game codes, searchable lobbies, or quick join options. See the full changelog  Stardock and Ironclad Games released a new update to the Technical Preview for Sins of a Solar Empire II today. The update adds the highly anticipated multiplayer feature, new ship models, an updated UI for the Research Tree, and i... [read more]

Dev Journal


Sins II: Dev Journal 5 - The Sova Carrier

This installment of our dev journal series we take a look at the updated TEC Sova carrier. Prior to the war, strikecraft had proven to be an effective countermeasure to pirate incursions around planetary systems. After the arrival of the Vasari Exodus Fleet, the necessity for a mobile platform for strikecraft quickly became a necessity. With the need to project power and secure territory more important than ever, the updated Sova-class has been overhauled into a true mobile war machine. ... [read more]

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