Journals
Dev Journal
Sins II: Dev Journal 17 - The Vasari Kortul Devastator
The Kortul Devastator battleship class has been the backbone of the Vasari military since the days of the old empire. Within the Exodus Fleet, the Kortul still performs as a powerful sustained combat ship, but also houses many civilians as well. The Kortul’s high powered weapons are designed to make short work of armored targets and its special abilities allow it to remain in combat for a prolonged period. Armaments 3 x Fixed Wave Cannons 7 x Phase Missile Launchers 6 x Beam C... [read more]
Dev Journal
Video Blog: Evolution of Sins II Pt.4 - eXploit
Sins of a Solar Empire II: A Deep Dive into the eXploit Mechanics The galaxy is a vast and treacherous expanse, teeming with opportunities for those bold enough to seize them. Welcome to the intricate world of Sins of a Solar Empire II, where the eXploit mechanics of 4X gaming take center stage. From resource management to economic strategies, this game offers a rich tapestry of choices that will shape the destiny of your empire. Let's delve into the complexities of Credits, Metal, Crys... [read more]
Dev Journal
Sins II Dev Journal 16 - The Jarrasul Evacuator
Most of the Vasari population reside aboard Jarrasul Evacuator class capital ships, making them vital to the race’s survival. Though the Jarrasul has been modified over the millennia, its key role has never changed. During the empire’s height, the Vasari would rarely establish surface colonies on occupied worlds, preferring instead to rule from orbit in these floating cities. Armaments 1 x Light Wave Cannon 4 x Medium Beam Cannons 2 x Point-Defense Pulse Guns Planetary ... [read more]
Dev Journal
Video Blog: Evolution of Sins II Pt.3 - eXplore, eXpand
Welcome, spacefarers! Today, we embark on an interstellar journey through the highly anticipated sequel to one of the most beloved 4X real-time strategy games: Sins of a Solar Empire II. Buckle up as we explore the galaxy, expand our empires, and delve into the improvements and new features that make this game a must-play for strategy enthusiasts. What is a 4X Game? For the uninitiated, 4X stands for eXplore, eXpand, eXploit, and eXterminate. This genre of empire-building strategy ga... [read more]
Dev Journal
Sins II: Dev Journal 15 - The Vasari Exodus Vorastra Titan
From the depths of deep space where the Dark Fleet dwells comes the Vasari Exodus' Vorastra-class titan. Originally designed as a means to keep insurgent elements deterred in the old empire, the Vorastra continues to serve as the Exodus faction’s most lethal weapon. At a glance, the Vorastra may seem under-powered compared to the Vasari Alliance’s Kultorask titan class, but this would be a mistake. The Vorastra’s strength comes from being highly mobile and from its ability to deal massive... [read more]
Dev Journal
Video Blog: Evolution of Sins II Pt. 2 - Game-Changing RTS Features
Real-Time Strategy (RTS) games are undergoing a transformation, and at the forefront of this evolution is *Sins of a Solar Empire II*. This highly anticipated sequel promises to blend the strategic depth of 4X games with the tactical intensity of RTS, just as its predecessor, *Sins of a Solar Empire: Rebellion*, did so masterfully. But what exactly sets Sins II apart? Let's dive in. A Hybrid Masterpiece: RTS Meets 4X Is Sins of a Solar Empire II a classic RTS or ... [read more]
Dev Journal
Creator Spotlight: Sins of a Solar Empire II
Hello, Sins of a Solar Empire II fans! Today, we're excited to shine a spotlight on some YouTube and Twitch streamers who have been diving deep into Sins II. Whether you're looking for strategic insights, entertaining gameplay, or just some quality space-faring fun, these creators have got you covered. Check out their channels and be sure to follow them: Colonel Damneders A content creator specializing in lists, guides, insights and tips. A huge fan of Warhammer 3, wi... [read more]