Journals
Dev Journal
Sins II: Reinforcements - Command Class Ships Pt. 1
In late September, a new class of warships will be deployed into the Sins of a Solar Empire II universe with the release of the Reinforcements DLC. While not required for play, these new units are designed to expand the background lore of each faction and bring new dynamics to the gameplay. War Year 36 As the long conflict between the TEC, Vasari and Advent factions enters its 36th year, tensions have been rising even higher. Diplomacy has broken down utterly, with only minor fringe groups w... [read more]
Dev Journal
Sins II Video Blog: Unique Faction Tech Pt. 1
Exploring the Factions of Sins of a Solar Empire II: Unleashing Unique Technologies Sins of a Solar Empire II invites players into a universe of interstellar warfare, featuring three distinct races each split into two warring factions. With a total of six playable sides, each faction boasts its own unique technological innovations aimed at outsmarting and outpacing opponents. In part one of a two part series, we take a closer look at the first three factions and their standout technologie... [read more]
News
Date Announcement: Reinforcements DLC for Sins of a Solar Empire II
New command ship class units and lore-driven factional victory conditions Players will experience fresh strategies on the battlefield September 25, 2025 Wishlist Now The battle for galactic control has evolved as all sides introduce deadly new ships and cunning methods of victory. Stardock has announced the Reinforcements DLC for Sins of a Solar Empire II , will launch on September 25, 2025. This content expansion introduces a brand-new command ship class—one u... [read more]
Dev Journal
Sins II Video Blog: Basic Economic Strategies
Your Path to Economic Success in Sins of a Solar Empire II Knowing the basic of the economy in Sins of a Solar Empire II is crucial to your success early on and towards the end of your match. From diplomacy with alien empires, research and development, and the exploration of star systems, this video will explore many different strategies for economic warfare whether you're up against humans or computers. [read more]
Dev Journal
Sins II Ship Series: The Advent Revelation Battlecruiser
In this installment of the Ship Series, we take a closer look at the Advent Revelation-class Battlecruiser. The Revelation is a versatile warship, with offensive, support, and planetary siege functionality. As with many Advent capital ships, the Revelation relies heavily on its host of Psintegrat. These psychic adepts are capable of shutting down both enemy ships and structures, including starbases. Additionally, they can focus their minds to support nearby friendly forces by boosting their psi ... [read more]
Dev Journal
Sins II Video Blog: Early Capital Ship Choices
Choosing Your Capital Ship: The Key to Early Success in Sins of a Solar Empire II The beginning of a Sins of a Solar Empire II game is crucial, as your early choices can shape your entire strategy. One of the most pivotal decisions is selecting the Capital Ship that will lead your first fleet. In our latest video, we break down the five Capital Ships available to each of the three playable races, highlighting their strengths and how they can help you tackle the early game challenges. Whethe... [read more]
Stardock Entertainment Announcements
Announcing: Massive Scale RTS Game Ashes of the Singularity II
Highly anticipated sequel features larger battles, advanced units, and a new campaign to lead humanity against hostile AI takeover Wishlist Ashes II Now Stardock and Oxide Games today announced Ashes of the Singularity II , the highly anticipated sequel to the groundbreaking, massive-scale RTS that redefined real-time strategy gaming a decade ago. Set to release in 2026, exactly ten years after the original, the game invites players to engage in strategic battles of unprecedented scale,... [read more]