Journals

[
Page: 1 ... 4 5 6 7 8 ... 21
]

Dev Journal


Dev Journal #23: Combat Geometry Part One - Turrets

Today we’re going to talk about combat geometry with our resident Sins designer, Conor Harris. The basic combat model of Sins of a Solar Empire II is held up on two primary pillars: The first is an obvious one - mathematical interactions between weapons and defenses. The second is the physics simulation - a more complex topic we will be discussing in detail today. The physics side of balance is most relevant to corvettes, strike craft and missiles, although it does extend upwards to ... [read more]

Dev Journal


Video Blog: v1.4 "Total Subjugation" Update

Total Subjugation Update – A New Era of Galactic Warfare The universe of Sins of a Solar Empire II has just received a monumental update with Version 1.4, Total Subjugation . This free update for all players introduces a wealth of new content, including ships, planets, and a refined combat system that elevates the tactical gameplay experience. Here's a breakdown of the key features that come with this exciting update.     New Ships: Tactical Precision Sti... [read more]

News


NOW OUT: Paths to Power DLC and Major v1.4 Update

Sins of a Solar Empire II - Paths to Power DLC Pack and Major v1.4 Update Now Available New DLC pack for acclaimed strategy title features 10+ scenario maps with objective-based gameplay and Free v1.4 update introduces Population Mechanic Get the DLC and Sins II Now Players will have their strategic knowledge and skill tested like never before as Sins of a Solar Empire II has officially released its first paid DLC, “Paths to Power,” today. This DLC debuts 10 new scenario m... [read more]

Dev Journal


Behind the Scenes: The Process Behind "Paths to Power"

The Process Behind "Paths to Power" Having been a part of the Sins of a Solar Empire franchise for more than 15 years, I’ve often been asked how we make decisions on new features or DLC. Why did we choose to do Paths of Power versus something else? After all, there’s no shortage of ideas and requests from players, and we have our own things we’d like to implement as well. This is a question that all developers, especially those with smaller teams, grapple with and there&... [read more]

News


Launch Livestream: "Paths to Power" DLC and "Total Subjugation" v1.4 Update for Sins II

Join Us for Our "Paths to Power" Livestream Event Mark your calendars | Learn More     Join us as we dig deep into the new scenarios and mechanics of the first DLC for  Sins of a Solar Empire II, Paths to Power ! 📅 Thursday, March 27th at 1:00 PM EST 📍Location:  Sins of a Solar Empire II Steam Page   What to Expect "Paths to Power" DLC Featured Scenarios : New, objective-based missions and victory conditions based on ... [read more]

Dev Journal


Video Blog: Paths to Power - Defend the Homeworld

Sins of a Solar Empire II: First Look at the "Defend the Homeworld" Scenario Paths to Power adds a series of exciting new challenges for Sins II players to get their teeth into called Scenarios. These Scenarios have been hand crafted to highlight new styles of gameplay that aren’t available in the standard game setup options, or to provide an interesting in-game situation for the player to explore.   These maps often have some randomization involved and options to v... [read more]

[
Page: 1 ... 4 5 6 7 8 ... 21
]